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"Employing Gamification Technology within Education Environments" Webinar
Programs
"Employing Gamification Technology within Education Environments" Webinar
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Online
29/03/2023
29/03/2023
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Webinar Objectives
Understand the key learning-enabling components of electronic games.
Identify the most effective learning games.
Assist students to overcome the challenges of game-based self-learning.
Demonstrate the effectiveness of electronic games in facilitating learning.
Present case studies from the Arab world of the employment of gamification technology within education environments.
Webinar Speaker
Eng. Nagham Darwish
E-learning consultant, Naseej for Technology.
She has worked as a software specialist and has extensive experience in the IT industry, project implementation, integration, training, support, software development and e-learning systems.
She holds an MSc. in Computer Engineering and Telecommunication.
Target Audience
Instructors wishing to incorporate the latest technologies in the educational process.
Postgraduate students in library and education technology departments.
Professionals and researchers in educational and library technologies in educational institutions.
Registration Link:
https://naseej.zoom.us/webinar/register/8716772711622/WN_Nod6q0teSkmElApvhO7Giw